Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Desert Twister

4GG · Sorcery

Destroy target permanent.

Similar cards

Color identity:
NameManaTypeText
Loamcrafter Faun 2GCreature — Satyr Druid When Loamcrafter Faun enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. 3/3
Repentant Vampire 3BBCreature — Vampire Flying Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has "{T}: Destroy target black creature." 3/3
Illusion UInstant Target spell or permanent becomes the color of your choice until end of turn.
Rakdos Charm BRInstant Choose one — • Exile target player's graveyard. • Destroy target artifact. • Each creature deals 1 damage to its controller.
Defend the Campus 3WInstant Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.
Knight of Autumn 1GWCreature — Dryad Knight When Knight of Autumn enters the battlefield, choose one — • Put two +1/+1 counters on Knight of Autumn. • Destroy target artifact or enchantment. • You gain 4 life. 2/1
Salt Road Ambushers 3GCreature — Dog Warrior Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it. Megamorph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 3/3
Celestial Kirin 2WWLegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. 3/3
Devout Lightcaster WWWCreature — Kor Cleric Protection from black When Devout Lightcaster enters the battlefield, exile target black permanent. 2/2
Cast Out 3WEnchantment Flash When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
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