Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deserted Temple

· Land

{T}: Add {C}. {1}, {T}: Untap target land.

Similar cards

Color identity:
NameManaTypeText
Twitch 2UInstant You may tap or untap target artifact, creature, or land. Draw a card.
Elvish Guidance 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Overlaid Terrain 2GGEnchantment As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."
Mirari's Wake 3GWEnchantment Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.
Dryad Sophisticate 1GCreature — Dryad Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.) 2/1
Burst of Energy WInstant Untap target permanent.
Keldon Arsonist 2RCreature — Human Soldier {1}, Sacrifice two lands: Destroy target land. 1/1
Wall of Frost 1UUCreature — Wall Defender Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step. 0/7
Yavimaya, Cradle of Growth Legendary Land Each land is a Forest in addition to its other land types.
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
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