Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Deserted Temple

· Land

{T}: Add {C}. {1}, {T}: Untap target land.

Similar cards

Color identity:
NameManaTypeText
Tainted Peak Land {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
Tainted Wood Land {T}: Add {C}. {T}: Add {B} or {G}. Activate only if you control a Swamp.
Tundra Kavu 2RCreature — Kavu {T}: Target land becomes a Plains or an Island until end of turn. 2/2
Nature's Will 2GGEnchantment Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Thran Weaponry 4Artifact Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap Thran Weaponry during your untap step. {2}, {T}: All creatures get +2/+2 for as long as Thran Weaponry remains tapped.
Nissa, Vital Force 3GGLegendary Planeswalker — Nissa [+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. [−3]: Return target permanent card from your graveyard to your hand. [−6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." Loyalty 5
Grixis Illusionist UCreature — Human Wizard {T}: Target land you control becomes the basic land type of your choice until end of turn. 1/1
Mobilize GSorcery Untap all creatures you control.
Vitalize GInstant Untap all creatures you control.
Limited Resources WEnchantment When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.
Page 52