Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Desertion

3UU · Instant

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

Similar cards

Color identity:
NameManaTypeText
Blast from the Past 2RInstant Madness {R}, cycling {1}{R}, kicker {2}{R}, flashback {3}{R}, buyback {4}{R} Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.
Spirit-Sister's Call 3WBEnchantment At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Soul Echo XWWEnchantment Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
Swirling Torrent 5USorcery Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand.
Seek New Knowledge 1UInstant Seek two nonland cards, then put a card from your hand on the bottom of your library.
Prism Array 4UEnchantment Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it. Remove a crystal counter from Prism Array: Tap target creature. {W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Magnetic Flux 2UInstant Artifact creatures you control gain flying until end of turn.
Displace 2UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Kami of Transience 1GCreature — Spirit Trample Whenever you cast an enchantment spell, put a +1/+1 counter on Kami of Transience. At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return Kami of Transience from your graveyard to your hand. 2/2
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