M:tG card similarity search
3BB · Creature — Angel
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. 5/4
Name | Mana | Type | Text |
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Steady-Handed Mook | 2B | Creature — Human Rigger | Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 1/1 |
Bog Imp | 1B | Creature — Imp | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/1 |
Dusk Imp | 2B | Creature — Imp | Flying 2/1 |
Flesh to Dust | 3BB | Instant | Destroy target creature. It can't be regenerated. |
Terminate | BR | Instant | Destroy target creature. It can't be regenerated. |
Lotus Path Djinn | 3U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/3 |
Riverwheel Aerialists | 5U | Creature — Djinn Monk | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 4/5 |
Azure Drake | 3U | Creature — Drake | Flying 2/4 |
Desert Drake | 3R | Creature — Drake | Flying 2/2 |
Fighting Drake | 2UU | Creature — Drake | Flying 2/4 |