M:tG card similarity search
2RR · Creature — Giant
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Eroded Canyon | Land — Desert | Eroded Canyon enters the battlefield tapped. When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. {T}: Add {U} or {R}. | |
Festering Gulch | Land — Desert | Festering Gulch enters the battlefield tapped. When Festering Gulch enters the battlefield, it deals 1 damage to target opponent. {T}: Add {B} or {G}. | |
Forlorn Flats | Land — Desert | Forlorn Flats enters the battlefield tapped. When Forlorn Flats enters the battlefield, it deals 1 damage to target opponent. {T}: Add {W} or {B}. | |
Jagged Barrens | Land — Desert | Jagged Barrens enters the battlefield tapped. When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent. {T}: Add {B} or {R}. | |
Lonely Arroyo | Land — Desert | Lonely Arroyo enters the battlefield tapped. When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent. {T}: Add {W} or {U}. | |
Lush Oasis | Land — Desert | Lush Oasis enters the battlefield tapped. When Lush Oasis enters the battlefield, it deals 1 damage to target opponent. {T}: Add {G} or {U}. | |
Soured Springs | Land — Desert | Soured Springs enters the battlefield tapped. When Soured Springs enters the battlefield, it deals 1 damage to target opponent. {T}: Add {U} or {B}. | |
Gravetiller Wurm | 5G | Creature — Wurm | Trample Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn. 4/4 |
Frontier Siege | 3G | Enchantment | As Frontier Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of each of your main phases, add {G}{G}. • Dragons — Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. |
Clergy of the Holy Nimbus | W | Creature — Human Cleric | If Clergy of the Holy Nimbus would be destroyed, regenerate it. {1}: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability. 1/1 |