M:tG card similarity search
1B · Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
Name | Mana | Type | Text |
---|---|---|---|
Gregor, Shrewd Magistrate | 1WU | Legendary Creature — Human Advisor | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3 |
Soul Charmer | 2W | Creature — Human Rebel | Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays {2}. 2/2 |
Slith Predator | GG | Creature — Slith | Trample Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it. 1/1 |
Dawning Purist | 2W | Creature — Human Cleric | Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Graceful Antelope | 2WW | Creature — Antelope | Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. 1/4 |
Nature's Will | 2GG | Enchantment | Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control. |
Pitiless Vizier | 3B | Creature — Minotaur Cleric | Whenever you cycle or discard a card, Pitiless Vizier gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) 4/2 |
Flash Conscription | 5R | Instant | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If {W} was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn. |
Zombie Cheese Magician | Stickers | {TK}{TK} — First strike {TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, draw that many cards. {TK}{TK} — 3/3 {TK}{TK}{TK} — 6/2 | |
Wanderwine Prophets | 4UU | Creature — Merfolk Wizard | Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4 |