M:tG card similarity search
R · Instant
Choose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
Name | Mana | Type | Text |
---|---|---|---|
Close Quarters | 2RR | Enchantment | Whenever a creature you control becomes blocked, Close Quarters deals 1 damage to any target. |
Thundercloud Elemental | 5UU | Creature — Elemental | Flying {3}{U}: Tap all creatures with toughness 2 or less. {3}{U}: All other creatures lose flying until end of turn. 3/4 |
Icatian Javelineers | W | Creature — Human Soldier | Icatian Javelineers enters the battlefield with a javelin counter on it. {T}, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target. 1/1 |
Dual Strike | RR | Instant | When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Feed the Infection | 3B | Sorcery | You draw three cards and you lose 3 life. Corrupted — Each opponent who has three or more poison counters loses 3 life. |
Squallmonger | 3G | Creature — Monger | {2}: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability. 3/3 |
Scourge of Numai | 3B | Creature — Demon Spirit | At the beginning of your upkeep, you lose 2 life if you don't control an Ogre. 4/4 |
Sword of Wealth and Power | 3 | Artifact — Equipment | Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip {2} |
Forked Lightning | 3R | Sorcery | Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures. |
Wall of Essence | 1W | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. 0/4 |