M:tG card similarity search
4B · Sorcery
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Shenanigans | 1R | Sorcery | Destroy target artifact. Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.) |
Run Aground | 3U | Instant | Put target artifact or creature on top of its owner's library. |
Quagmire Druid | 2B | Creature — Zombie Druid | {G}, {T}, Sacrifice a creature: Destroy target enchantment. 2/2 |
Sundering Fork | Artifact — Contraption | Whenever you crank Sundering Fork, destroy target artifact. | |
Crooked Scales | 4 | Artifact | {4}, {T}: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay {3} and repeat this process. |
Eureka Moment | 2GU | Instant | Draw two cards. You may put a land card from your hand onto the battlefield. |
Mycoid Maze | Land — Cave | (Transforms from Twists and Turns.) {T}: Add {G}. {3}{G}, {T}: Look at the top four cards of your library. You may reveal a creature card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. | |
The World Tree | Land | The World Tree enters the battlefield tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle. | |
Thought Erasure | UB | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
Oran-Rief Hydra | 4GG | Creature — Hydra | Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. 5/5 |