Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Destructor Dragon

4GG · Creature — Dragon

Flying When Destructor Dragon dies, destroy target noncreature permanent. 4/4

Similar cards

Color identity:
NameManaTypeText
Rite of the Serpent 4BBSorcery Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token.
Pride of the Clouds WUCreature — Elemental Cat Flying Pride of the Clouds gets +1/+1 for each other creature with flying on the battlefield. Forecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.) 1/1
Ancient Gold Dragon 5WWCreature — Elder Dragon Flying Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result. 7/10
Voldaren Bloodcaster 1BCreature — Vampire Wizard Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. 2/1
Latulla's Orders 1REnchantment — Aura Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Raze RSorcery As an additional cost to cast this spell, sacrifice a land. Destroy target land.
Divine Reckoning 2WWSorcery Each player chooses a creature they control. Destroy the rest. Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Bequeathal GEnchantment — Aura Enchant creature When enchanted creature dies, you draw two cards.
Lash of the Balrog BSorcery As an additional cost to cast this spell, sacrifice a creature or pay {4}. Destroy target creature.
Bleed Dry 2BBInstant Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
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