Card Codex

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17 May 2024: Card library updated.

Detection Tower

· Land

{T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

Similar cards

Color identity:
NameManaTypeText
Sentinel of the Eternal Watch 5WCreature — Giant Soldier Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. 4/6
Mutiny RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Breaking of the Fellowship 1RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
The Abyss 3BWorld Enchantment At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Siege Dragon 5RRCreature — Dragon Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5
Hand to Hand 2REnchantment During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
The Black Breath 2BSorcery Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Beyeen Veil 1UInstant Creatures your opponents control get -2/-0 until end of turn.
Cower in Fear 1BBInstant Creatures your opponents control get -1/-1 until end of turn.
Hysterical Blindness 2UInstant Creatures your opponents control get -4/-0 until end of turn.
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