M:tG card similarity search
GU · Instant
Other spells you control can't be countered this turn. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Viper's Kiss | B | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated. |
Sage of Lat-Nam | 1U | Creature — Human Artificer | {T}, Sacrifice an artifact: Draw a card. 1/2 |
Huddle Up | 2U | Sorcery | Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card. |
Silkweaver Elite | 2G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card. 2/2 |
Outlaw Medic | 1W | Creature — Human Rogue | Lifelink When Outlaw Medic dies, draw a card. 1/3 |
Lore Broker | 1U | Creature — Human Rogue | {T}: Each player draws a card, then discards a card. 1/2 |
Aphetto Runecaster | 3U | Creature — Human Wizard | Whenever a permanent is turned face up, you may draw a card. 2/3 |
Secret Plans | GU | Enchantment | Face-down creatures you control get +0/+1. Whenever a permanent you control is turned face up, draw a card. |
One Thousand Lashes | 2WB | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. |
Lair of the Hydra | Land | If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. |