Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Determined

GU · Instant

Other spells you control can't be countered this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Dwarven Nomad 2RCreature — Dwarf Nomad {T}: Target creature with power 2 or less can't be blocked this turn. 1/1
Guile 3UUUCreature — Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Shrouded Serpent 4UUUCreature — Serpent Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn. 4/4
Unstable Footing RInstant Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
Writ of Passage UEnchantment — Aura Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
The Abyss 3BWorld Enchantment At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
The Foretold Soldier 2GGCreature — Alien Zombie Soldier The Foretold Soldier must be blocked if able. The Foretold Soldier can't be blocked by more than one creature. Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold. Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/6
Toxic Stench 1BInstant Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Cunning Survivor 1UCreature — Human Warrior Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Stomp 1RInstant — Adventure Damage can't be prevented this turn. Stomp deals 2 damage to any target.
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