M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Obsidian Charmaw | 3RR | Creature — Dragon | This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4 |
Lush Growth | G | Enchantment — Aura | Enchant land Enchanted land is a Mountain, Forest, and Plains. |
Mystic Compass | 2 | Artifact | {1}, {T}: Target land becomes the basic land type of your choice until end of turn. |
Sea Snidd | 4U | Creature — Beast | {T}: Target land becomes the basic land type of your choice until end of turn. 3/3 |
Lethal Scheme | 2BB | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
Hush | 3G | Sorcery | Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) |
Chime of Night | 1B | Enchantment — Aura | Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. |
Righteous Fury | 4WW | Sorcery | Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. |
Eye to Eye | 2B | Instant | You and target creature's controller have a staring contest. If you win, destroy that creature. |
Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. |