Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Development

3UR · Instant

Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.

Similar cards

Color identity:
NameManaTypeText
Hellspur Posse Boss 2RRCreature — Lizard Rogue Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 2/4
Bear's Companion 2GURCreature — Human Warrior When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. 2/2
The Hive 5Artifact {5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Jinnie Fay, Jetmir's Second R/GGG/WLegendary Creature — Elf Druid If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance. 3/3
Daring Piracy 2REnchantment At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.
Ravenform 2USorcery Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Awaken the Ancient 1RRREnchantment — Aura Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.
Undercellar Sweep 4WEnchantment When Undercellar Sweep enters the battlefield, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.
Curse of Disturbance 2BEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Éowyn, Shieldmaiden 2URWLegendary Creature — Human Knight First strike At the beginning of combat on your turn, if another Human entered the battlefield under your control this turn, create two 2/2 red Human Knight creature tokens with trample and haste. Then if you control six or more Humans, draw a card. 5/4
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