Card Codex

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17 May 2024: Card library updated.

Deviant Glee

B · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."

Similar cards

Color identity:
NameManaTypeText
Skittering Invasion 7Tribal Sorcery — Eldrazi Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Soul Link 1WBEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.
Commander's Plate 1Artifact — Equipment Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Rakdos Pit Dragon 2RRCreature — Dragon {R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand. 3/3
Burden of Guilt WEnchantment — Aura Enchant creature {1}: Tap enchanted creature.
Rally the Righteous 1RWInstant Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Resolute Rider W/BW/BW/BW/BCreature — Human Knight {W/B}{W/B}: Resolute Rider gains lifelink until end of turn. {W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/2
Heroes of the Revel 4RCreature — Satyr Soldier When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4
Goblin Burrows Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Candlelit Cavalry 4GCreature — Human Knight Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5
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