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17 May 2024: Card library updated.

Deviant Glee

B · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."

Similar cards

Color identity:
NameManaTypeText
Sword of the Realms 1WLegendary Artifact — Equipment Equipped creature gets +2/+0 and has vigilance. Whenever equipped creature dies, return it to its owner's hand. Equip {1}{W}
Historian's Wisdom 2GEnchantment — Aura Enchant artifact or creature When Historian's Wisdom enters the battlefield, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.
Assault Zeppelid 2GUCreature — Beast Flying, trample 3/3
Instill Energy GEnchantment — Aura Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.
Dust Corona REnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Earthen Goo 2RCreature — Ooze Trample Cumulative upkeep {R} or {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Earthen Goo gets +1/+1 for each age counter on it. 2/2
Goblin Gaveleer RCreature — Goblin Warrior Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1
Giant Cindermaw 2RCreature — Dinosaur Beast Trample Players can't gain life. 4/3
Fortifying Draught GInstant You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.
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