Card Codex

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17 May 2024: Card library updated.

Devils' Playground

4RR · Sorcery

Create four 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target."

Similar cards

Color identity:
NameManaTypeText
Cloudthresher 2GGGGCreature — Elemental Flash Reach When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player. Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 7/7
Requiem Angel 5WCreature — Angel Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5
Fire Prophecy 1RInstant Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Kyren Negotiations 2RREnchantment Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Saproling Migration 1GSorcery Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Crackling Club REnchantment — Aura Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: It deals 1 damage to target creature.
Vishgraz, the Doomhive 2WBGLegendary Creature — Phyrexian Insect Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." Vishgraz gets +1/+1 for each poison counter your opponents have. 3/3
Noxious Hydra Breath Sorcery Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature.
Envoy of Okinec Ahau 2WCreature — Cat Advisor {4}{W}: Create a 1/1 colorless Gnome artifact creature token. 3/3
Sword of Dungeons & Dragons 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}
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