M:tG card similarity search
1G · Creature — Elf Warrior
{4}{G}: Devkarin Dissident gets +2/+2 until end of turn. 2/2
Name | Mana | Type | Text |
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Ogre Chitterlord | 4RR | Creature — Ogre Warrior | Menace Whenever Ogre Chitterlord enters the battlefield or attacks, create two 1/1 black Rat creature tokens with "This creature can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn. 6/5 |
Captain Lannery Storm | 2R | Legendary Creature — Human Pirate | Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. 2/2 |
Flowering of the White Tree | WW | Legendary Enchantment | Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1. |
Elvish Vanguard | 1G | Creature — Elf Warrior | Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard. 1/1 |
Fortifying Draught | G | Instant | You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn. |
Thornweald Archer | 1G | Creature — Elf Archer | Reach, deathtouch 2/1 |
Akoum Battlesinger | 1R | Creature — Human Berserker Ally | Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. 1/1 |
Seshiro's Living Legacy | Enchantment Creature — Snake Warrior | Vigilance, haste 5/5 | |
Tiamat's Fanatics | 4R | Creature — Dragon Warrior | Haste Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/3 |
Teetering Peaks | Land | Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}. |