M:tG card similarity search
1G · Creature — Elf Warrior
{4}{G}: Devkarin Dissident gets +2/+2 until end of turn. 2/2
Name | Mana | Type | Text |
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Sarevok, Deadly Usurper | 3BB | Legendary Creature — Human Knight | When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
Spectral Shield | 1WU | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and can't be the target of spells. |
Without Weakness | 1B | Instant | Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.) |
Dragonwing Glider | 3RR | Artifact — Equipment | For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R} |
Eyeblight Massacre | 2BB | Sorcery | Non-Elf creatures get -2/-2 until end of turn. |
Arvad, Weatherlight Smuggler | WB | Legendary Creature — Vampire Knight | Deathtouch, lifelink At the beginning of your end step, if a creature died this turn, Arvad, Weatherlight Smuggler perpetually gets +X/+X where X is the number of creatures that died this turn. This ability also triggers if Arvad is in your graveyard. 1/1 |
Paladin Danse, Steel Maverick | 2W | Legendary Artifact Creature — Synth Knight | Vigilance, lifelink Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn. 3/3 |
Elspeth's Talent | 2WW | Enchantment — Aura | Enchant planeswalker Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn. |
Heronblade Elite | 2G | Creature — Human Warrior | Vigilance Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Heronblade Elite. {T}: Add X mana of any one color, where X is Heronblade Elite's power. 1/1 |
Zendikar Farguide | 4G | Creature — Elemental | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/3 |