M:tG card similarity search
BB · Instant
Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
Name | Mana | Type | Text |
---|---|---|---|
Greater Sandwurm | 5GG | Creature — Wurm | Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) 7/7 |
Goblin Firebomb | 1 | Artifact | Flash {7}, {T}, Sacrifice Goblin Firebomb: Destroy target permanent. |
Cleansing Ray | 1W | Sorcery | Choose one — • Destroy target Vampire. • Destroy target enchantment. |
Rope | G | Artifact — Clue Equipment | Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. {2}, Sacrifice Rope: Draw a card. Equip {3} |
Run for Your Life | UR | Instant | One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
Linebreaker Baloth | 3GG | Creature — Beast | Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Linebreaker Baloth can't be blocked by creatures with power 2 or less. 4/5 |
Wall of Brambles | 2G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. 2/3 |
Wall of Pine Needles | 3G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles. 3/3 |
Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |
Steel Leaf Champion | GGG | Creature — Elf Knight | Steel Leaf Champion can't be blocked by creatures with power 2 or less. 5/4 |