Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Devouring Deep

2U · Creature — Fish

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2

Similar cards

Color identity:
NameManaTypeText
Whimwader 4UCreature — Elemental Whimwader can't attack unless defending player controls a blue permanent. 6/4
Rhythm of the Wild 1RGEnchantment Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
Kavu Chameleon 3GGCreature — Kavu This spell can't be countered. {G}: Kavu Chameleon becomes the color of your choice until end of turn. 4/4
Reckless Imp 2BCreature — Imp Flying Reckless Imp can't block. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Isao, Enlightened Bushi 2GLegendary Creature — Human Samurai This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai. 2/1
Zombie Assassin 4BCreature — Zombie Assassin {T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated. 3/2
Crown-Hunter Hireling 4RCreature — Ogre Mercenary When Crown-Hunter Hireling enters the battlefield, you become the monarch. Crown-Hunter Hireling can't attack unless defending player is the monarch. 4/4
Putrefy 1BGInstant Destroy target artifact or creature. It can't be regenerated.
Irresistible Prey GSorcery Target creature must be blocked this turn if able. Draw a card.
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Page 50