Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Devouring Light

1WW · Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Exile target attacking or blocking creature.

Similar cards

Color identity:
NameManaTypeText
Mystifying Maze Land {T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Runic Repetition 2USorcery Return target exiled card with flashback you own to your hand.
D'Avenant Healer 1WWCreature — Human Cleric Archer {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/2
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
Heap Doll 1Artifact Creature — Scarecrow Sacrifice Heap Doll: Exile target card from a graveyard. 1/1
Quagmire Lamprey 2BCreature — Fish Whenever Quagmire Lamprey becomes blocked by a creature, put a -1/-1 counter on that creature. 1/1
Judoon Enforcers 5RWCreature — Alien Rhino Soldier Trample No more than one creature can attack you each combat. Suspend 6—{1}{R}{W} (Rather than cast this card from your hand, you may pay {1}{R}{W} and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 8/8
Elven Warhounds 3GCreature — Dog Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2
Release to Memory 3WInstant Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.
Petravark 3RCreature — Nightmare Beast When Petravark enters the battlefield, exile target land. When Petravark leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/2
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