Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Devouring Sugarmaw

2BB · Creature — Horror

Menace, trample At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw. 6/6

Similar cards

Color identity:
NameManaTypeText
Bartolomé del Presidio WBLegendary Creature — Vampire Knight Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio. 2/1
Curse of Obsession 4REnchantment — Aura Curse Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand.
Charnelhoard Wurm 4BRGCreature — Wurm Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. 6/6
Gauntlets of Chaos 5Artifact {5}, Sacrifice Gauntlets of Chaos: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Era of Innovation 1UEnchantment Whenever an artifact or Artificer enters the battlefield under your control, you may pay {1}. If you do, you get {E}{E} (two energy counters). Pay {E}{E}{E}{E}{E}{E}, Sacrifice Era of Innovation: Draw three cards.
Gleancrawler 3B/GB/GB/GCreature — Insect Horror ({B/G} can be paid with either {B} or {G}.) Trample At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. 6/6
Serpent Skin 2GEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.
Viridian Revel 1GGEnchantment Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Glint Hawk WCreature — Bird Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. 2/2
The Archimandrite 2URWLegendary Creature — Human Advisor At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. 0/5
Page 284