Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Devouring Swarm

1BB · Creature — Insect

Flying Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Aether Spellbomb 1Artifact {U}, Sacrifice Aether Spellbomb: Return target creature to its owner's hand. {1}, Sacrifice Aether Spellbomb: Draw a card.
Kargan Warleader 1RWCreature — Human Warrior Other Warriors you control get +1/+1. 3/3
Downhill Charge 2RInstant You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
Tragic Fall 1BInstant Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.
Zask, Skittering Swarmlord 3GGLegendary Creature — Insect You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B/G}: Target Insect gets +1/+0 and gains deathtouch until end of turn. ({B/G} can be paid with either {B} or {G}.) 5/5
Elven Palisade GEnchantment Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.
Keldon Twilight 1BREnchantment At the beginning of each player's end step, if no creatures attacked this turn, that player sacrifices a creature they controlled since the beginning of the turn.
Abyssal Gorestalker 4BBCreature — Horror When Abyssal Gorestalker enters the battlefield, each player sacrifices two creatures. 6/6
Quickbeam, Upstart Ent 4GGLegendary Creature — Treefolk Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn. 5/6
Shoreline Scout UCreature — Merfolk Scout When Shoreline Scout enters the battlefield, you may exile a Merfolk card or a land card from your hand. If you do, conjure a card named Tropical Island into your hand. As long as another Merfolk or an Island entered the battlefield under your control this turn, Shoreline Scout gets +1/+0. 1/1
Page 347