M:tG card similarity search
6W · Sorcery
Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Name | Mana | Type | Text |
---|---|---|---|
Bitterblossom | 1B | Tribal Enchantment — Faerie | At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying. |
Wight | 1B | Creature — Zombie Soldier | Wight enters the battlefield tapped. Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. 3/2 |
Loxodon Mystic | 3WW | Creature — Elephant Cleric | {W}, {T}: Tap target creature. 3/3 |
Battery | 3G | Sorcery | Create a 3/3 green Elephant creature token. |
Mardu Ascendancy | RWB | Enchantment | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. |
Goldmeadow Harrier | W | Creature — Kithkin Soldier | {W}, {T}: Tap target creature. 1/1 |
Virtue's Ruin | 2B | Sorcery | Destroy all white creatures. |
Puppeteer | 2U | Creature — Human Wizard | {U}, {T}: You may tap or untap target creature. 1/2 |
Guan Yu's 1,000-Li March | 4WW | Sorcery | Destroy all tapped creatures. |
Time Vault | 2 | Artifact | Time Vault enters the battlefield tapped. Time Vault doesn't untap during your untap step. If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault. {T}: Take an extra turn after this one. |