M:tG card similarity search
6W · Sorcery
Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Name | Mana | Type | Text |
---|---|---|---|
Phyrexian Gremlins | 2B | Creature — Phyrexian Gremlin | You may choose not to untap Phyrexian Gremlins during your untap step. {T}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Phyrexian Gremlins remains tapped. 1/1 |
Blinding Drone | 1U | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}, {T}: Tap target creature. ({C} represents colorless mana.) 1/3 |
Amber Prison | 4 | Artifact | You may choose not to untap Amber Prison during your untap step. {4}, {T}: Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped. |
Chillbringer | 4U | Creature — Elemental | Flying When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. 3/3 |
Tempest Drake | 1WU | Creature — Drake | Flying, vigilance 2/2 |
The Master, Multiplied | 4BR | Legendary Creature — Time Lord Rogue | Myriad The "legend rule" doesn't apply to creature tokens you control. Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control. 4/3 |
Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
Gadget Technician | 2UR | Creature — Goblin Artificer | When Gadget Technician enters the battlefield or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying. Disguise {U/R}{U/R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2 |
Aerial Responder | 1WW | Creature — Dwarf Soldier | Flying, vigilance, lifelink 2/3 |
Retreat to Emeria | 3W | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. |