Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Devout Witness

2W · Creature — Human Spellshaper

{1}{W}, {T}, Discard a card: Destroy target artifact or enchantment. 2/2

Similar cards

Color identity:
NameManaTypeText
Ride Down RWInstant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Servant of Nefarox 2BCreature — Human Cleric Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/1
Chiss-Goria, Forge Tyrant 6RRRLegendary Creature — Dragon Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying, haste Whenever Chiss-Goria, Forge Tyrant attacks, exile the top five cards of your library. You may cast an artifact spell from among them this turn. If you do, it has affinity for artifacts. 5/4
Putrid Imp BCreature — Zombie Imp Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1
Molten Rain 1RRSorcery Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
Fabrication Foundry 1WArtifact {T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source. {2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
Quarrel's End 2RSorcery As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
Triumphant Surge 3WInstant Destroy target creature with power 4 or greater. You gain 3 life.
Fearful Villager 2RCreature — Human Werewolf Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
Shady Traveler 2BCreature — Human Werewolf Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
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