Card Codex

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17 May 2024: Card library updated.

Diabolic Machine

7 · Artifact Creature — Construct

{3}: Regenerate Diabolic Machine. 4/4

Similar cards

Color identity:
NameManaTypeText
Finders, Keepers 5BSorcery Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
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Goblin Masons 1RCreature — Goblin When Goblin Masons dies, destroy target Wall. 2/1
Rats of Rath 1BCreature — Rat {B}: Destroy target artifact, creature, or land you control. 2/1
Key to the City 2Artifact {T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever Key to the City becomes untapped, you may pay {2}. If you do, draw a card.
Field of Reality 2UEnchantment — Aura Enchant creature Enchanted creature can't be blocked by Spirits. {1}{U}: Return Field of Reality to its owner's hand.
Keymaster Rogue 3UCreature — Human Rogue Keymaster Rogue can't be blocked. When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand. 3/2
Reservoir Kraken 2UUCreature — Kraken Trample, ward {2} At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." 6/6
Eviscerate 3BSorcery Destroy target creature.
Impale 2BBSorcery Destroy target creature.
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