M:tG card similarity search
· Land
Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Name | Mana | Type | Text |
---|---|---|---|
Silundi Isle | Land | Silundi Isle enters the battlefield tapped. {T}: Add {U}. | |
Simic Guildgate | Land — Gate | Simic Guildgate enters the battlefield tapped. {T}: Add {G} or {U}. | |
Sky Diamond | 2 | Artifact | Sky Diamond enters the battlefield tapped. {T}: Add {U}. |
Skyclave Basilica | Land | Skyclave Basilica enters the battlefield tapped. {T}: Add {W}. | |
Song-Mad Ruins | Land | Song-Mad Ruins enters the battlefield tapped. {T}: Add {R}. | |
Spikefield Cave | Land | Spikefield Cave enters the battlefield tapped. {T}: Add {R}. | |
Stone Quarry | Land | Stone Quarry enters the battlefield tapped. {T}: Add {R} or {W}. | |
Submerged Boneyard | Land | Submerged Boneyard enters the battlefield tapped. {T}: Add {U} or {B}. | |
Tangled Vale | Land | Tangled Vale enters the battlefield tapped. {T}: Add {G}. | |
Timber Gorge | Land | Timber Gorge enters the battlefield tapped. {T}: Add {R} or {G}. |