Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Diamond Valley

· Land

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Similar cards

Color identity:
NameManaTypeText
Vial of Dragonfire 2Artifact {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature.
Doomskar Oracle 2WCreature — Human Cleric Whenever you cast your second spell each turn, you gain 2 life. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/2
Cruel Celebrant WBCreature — Vampire Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life. 1/2
Moriok Replica 3Artifact Creature — Warrior {1}{B}, Sacrifice Moriok Replica: You draw two cards and you lose 2 life. 2/2
Novice Dissector 3BCreature — Troll Warlock {1}, Sacrifice another creature: Put a +1/+1 counter on target creature. Activate only as a sorcery. 3/3
Obzedat, Ghost Council 1WWBBLegendary Creature — Spirit Advisor When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. 5/5
Wayward Servant WBCreature — Zombie Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. 2/2
Spirit of Malevolence 1BCreature — Spirit When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. 2/1
Mesa Chicken WWCreature — Bird Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. 2/2
Ring of Evos Isle 2Artifact — Equipment {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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