Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Diamond Valley

· Land

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Similar cards

Color identity:
NameManaTypeText
Multani, Maro-Sorcerer 4GGLegendary Creature — Elemental Shroud (This creature can't be the target of spells or abilities.) Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands. */*
Souls of the Faultless WBBCreature — Spirit Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4
Throne of the God-Pharaoh 2Legendary Artifact At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Happily Ever After 2WEnchantment When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Dracoplasm URCreature — Shapeshifter Flying As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness. {R}: Dracoplasm gets +1/+0 until end of turn. 0/0
Reanimate BSorcery Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Chalice of Life 3Artifact {T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.
Genesis of the Daleks 4BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks. IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Get a Life WInstant Target player and each of that player's teammates exchange life totals.
Coiling Woodworm 2GCreature — Insect Worm Coiling Woodworm's power is equal to the number of Forests on the battlefield. */1
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