M:tG card similarity search
3GG · Enchantment
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Name | Mana | Type | Text |
---|---|---|---|
Planar Despair | 3BB | Sorcery | Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control. |
Nishoba Brawler | 1G | Creature — Cat Warrior | Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. */3 |
Captivating Crossroads | Land | During your first three turns of the game, Captivating Crossroads enters the battlefield tapped if you were the starting player. As Captivating Crossroads enters the battlefield, choose a color. {T}: Add one mana of the chosen color. | |
Mons's Goblin Waiters | R | Creature — Goblin Waiter | Sacrifice a creature or land: Add {HR}. 1/1 |
Damping Sphere | 2 | Artifact | If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn. |
Chromatic Orrery | 7 | Legendary Artifact | You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control. |
Tremble | 1R | Sorcery | Each player sacrifices a land. |
Yawning Fissure | 4R | Sorcery | Each opponent sacrifices a land. |
Manamorphose | 1R/G | Instant | Add two mana in any combination of colors. Draw a card. |
Paradise Mantle | 0 | Artifact — Equipment | Equipped creature has "{T}: Add one mana of any color." Equip {1} |