Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dictate of Kruphix

1UU · Enchantment

Flash At the beginning of each player's draw step, that player draws an additional card.

Similar cards

Color identity:
NameManaTypeText
Charge Through GInstant Target creature gains trample until end of turn. Draw a card.
Memory Worm 1RCreature — Alien Worm Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Lórien Revealed 3UUSorcery Draw three cards. Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Otherworld Atlas 4Artifact {T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas.
Unnatural Moonrise RGSorcery It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Jaxis, the Troublemaker 3RLegendary Creature — Human Warrior {R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 2/3
Code of Constraint 2UInstant Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
Treasure Cruise 7USorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.
Vivisurgeon's Insight 3UUSorcery Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Manipulate Fate 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card.
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