Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dictate of the Twin Gods

3RR · Enchantment

Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Similar cards

Color identity:
NameManaTypeText
Introduction to Annihilation 5Sorcery — Lesson Exile target nonland permanent. Its controller draws a card.
Crackle with Power XXXRRSorcery Crackle with Power deals five times X damage to each of up to X targets.
Shockmaw Dragon 4RRCreature — Dragon Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. 4/4
Chain of Silence 1WInstant Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Blood of the Martyr WWWInstant Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Dryad Militant G/WCreature — Dryad Soldier If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. 2/1
Foundry Helix 1RWInstant As an additional cost to cast this spell, sacrifice a permanent. Foundry Helix deals 4 damage to any target. If the sacrificed permanent was an artifact, you gain 4 life.
Cautery Sliver RWCreature — Sliver All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn." 2/2
Ticking Mime Bomb 3RArtifact Creature — Clown Robot Mime When Ticking Mime Bomb enters the battlefield, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. Ticking Mime Bomb deals damage equal to twice the number of Robots you control to the chosen creature. 2/2
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
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