Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Didgeridoo

1 · Artifact

{3}: You may put a Minotaur permanent card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Wash Out 3USorcery Return all permanents of the color of your choice to their owners' hands.
Korvold, Fae-Cursed King 2BRGLegendary Creature — Dragon Noble Flying Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card. 4/4
Giant Fan 4Artifact {2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
Corpse Appraiser UBRCreature — Vampire Rogue When Corpse Appraiser enters the battlefield, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard. 3/3
Discover the Formula 4UUInstant Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs {1} less to cast."
Gravedigger 3BCreature — Zombie When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. 2/2
Bulwark 3RREnchantment At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.
Unexpected Conversion 2USorcery Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.
Petty Theft 1UInstant — Adventure Return target nonland permanent an opponent controls to its owner's hand.
Rushing River 2UInstant Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, return another target nonland permanent to its owner's hand.
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