Card Codex

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17 May 2024: Card library updated.

Die Young

1B · Sorcery

Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.

Similar cards

Color identity:
NameManaTypeText
Ogre's Cleaver 2Artifact — Equipment Equipped creature gets +5/+0. Equip {5}
Riot Gear 2Artifact — Equipment Equipped creature gets +1/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Short Sword 1Artifact — Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Shuko 1Artifact — Equipment Equipped creature gets +1/+0. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Slagwurm Armor 1Artifact — Equipment Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Torch Gauntlet 2Artifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Trusty Machete 1Artifact — Equipment Equipped creature gets +2/+1. Equip {2}
Vanquisher's Axe 1Artifact — Equipment Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Veteran's Sidearm 2Artifact — Equipment Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Vulshok Battlegear 3Artifact — Equipment Equipped creature gets +3/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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