M:tG card similarity search
1U · Creature — Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Thrull Wizard | 2B | Creature — Thrull Wizard | {1}{B}: Counter target black spell unless that spell's controller pays {B} or {3}. 1/1 |
Sage's Dousing | 2U | Tribal Instant — Wizard | Counter target spell unless its controller pays {3}. If you control a Wizard, draw a card. |
Venerated Rotpriest | G | Creature — Phyrexian Druid | Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter. 1/2 |
Undersimplify | 1U | Instant | Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays {2}. |
Spell Pierce | U | Instant | Counter target noncreature spell unless its controller pays {2}. |
Eternal Scourge | 3 | Creature — Eldrazi Horror | You may cast Eternal Scourge from exile. When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. 3/3 |
Summary Dismissal | 2UU | Instant | Exile all other spells and counter all abilities. |
Lae'zel, Githyanki Warrior | 3W | Legendary Creature — Gith Warrior | Double strike Specialize {1} When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." 2/4 |
Crush Dissent | 3U | Instant | Counter target spell unless its controller pays {2}. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Concerted Defense | U | Instant | Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |