M:tG card similarity search
1G · Sorcery — Adventure
Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.
Name | Mana | Type | Text |
---|---|---|---|
Hex | 4BB | Sorcery | Destroy six target creatures. |
Tempest Hart | 3G | Creature — Elemental Elk | Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4 |
Writhing Chrysalis | 2RG | Creature — Eldrazi Drone | Devoid (This card has no color.) When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}." Reach Whenever you sacrifice another Eldrazi, put a +1/+1 counter on Writhing Chrysalis. 2/3 |
Thwart the Grave | 4BB | Sorcery | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. |
Eye Collector | B | Creature — Faerie | Flying Whenever Eye Collector deals combat damage to a player, each player mills a card. 1/1 |
No Rest for the Wicked | 1B | Enchantment | Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn. |
Stonecoil Serpent | X | Artifact Creature — Snake | Reach, trample, protection from multicolored Stonecoil Serpent enters the battlefield with X +1/+1 counters on it. 0/0 |
Mystic Redaction | 2U | Enchantment | At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) |
Urborg Scavengers | 2B | Creature — Spirit | Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers. Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. 2/2 |
Crocodile of the Crossing | 3G | Creature — Crocodile | Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. 5/4 |