Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dig Deep

1G · Sorcery — Adventure

Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.

Similar cards

Color identity:
NameManaTypeText
Screeching Scorchbeast 4BBCreature — Bat Mutant Flying, menace Whenever Screeching Scorchbeast attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn. 5/5
Planar Incision 1UInstant Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Syr Ginger, the Meal Ender 2Legendary Artifact Creature — Food Knight Syr Ginger, the Meal Ender has trample, hexproof, and haste as long as an opponent controls a planeswalker. Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1. {2}, {T}, Sacrifice Syr Ginger: You gain life equal to its power. 3/1
Wrong Turn 2UInstant Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Huatli, Dinosaur Knight 4RWLegendary Planeswalker — Huatli [+2]: Put two +1/+1 counters on up to one target Dinosaur you control. [−3]: Target Dinosaur you control deals damage equal to its power to target creature you don't control. [−7]: Dinosaurs you control get +4/+4 until end of turn. Loyalty 4
Gluttonous Slug 1BCreature — Slug Horror Menace Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/3
Urborg Justice BBInstant Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
Song of Freyalise 1GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Gravewaker 4BBCreature — Bird Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. 5/5
Deepwood Denizen 2GCreature — Elf Warrior Vigilance {5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control. 3/2
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