M:tG card similarity search
2B · Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Name | Mana | Type | Text |
---|---|---|---|
Reveillark | 4W | Creature — Elemental | Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/3 |
Clear the Stage | 4B | Instant | Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand. |
Coal Hill School | Plane — Earth | Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand. | |
The Night of the Doctor | 4WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.) I — Destroy all creatures. II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
Angel of Serenity | 4WWW | Creature — Angel | Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6 |
Mire Triton | 1B | Creature — Zombie Merfolk | Deathtouch When Mire Triton enters the battlefield, mill two cards and you gain 2 life. 2/1 |
Gifts Ungiven | 3U | Instant | Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. |
Gale, Conduit of the Arcane | 3U | Legendary Creature — Human Wizard | Specialize {2} When Gale, Conduit of the Arcane enters the battlefield, if you cast it, return target instant or sorcery card from your graveyard to your hand. 2/3 |
Cleansing Meditation | 1WW | Sorcery | Destroy all enchantments. Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. |
Wild Goose Chase | GU | Instant — Adventure | Draw two cards, then discard two cards. Create a Food token. |