M:tG card similarity search
2W · Creature — Dwarf Artificer
Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." 3/3
Name | Mana | Type | Text |
---|---|---|---|
Frenzied Trapbreaker | Creature — Werewolf | {1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
Dance with Devils | 3R | Instant | Create two 1/1 red Devil creature tokens. They have "When this creature dies, it deals 1 damage to any target." |
Grismold, the Dreadsower | 1BG | Legendary Creature — Troll Shaman | Trample At the beginning of your end step, each player creates a 1/1 green Plant creature token. Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower. 3/3 |
Megaflora Jungle | Plane — Gargantikar | Each creature with mana value 2 or less gets +2/+2. Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly. | |
Tel-Jilad Defiance | 1G | Instant | Target creature gains protection from artifacts until end of turn. Draw a card. |
Trostani's Summoner | 5GW | Creature — Elf Shaman | When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. 1/1 |
Scrapheap | 3 | Artifact | Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. |
Divest | B | Sorcery | Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card. |
Triumphant Reckoning | 6WWW | Sorcery | Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield. |
Die Young | 1B | Sorcery | Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way. |