M:tG card similarity search
1U · Creature — Human Artificer
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Patient Naturalist | 2G | Creature — Human Scout | When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) 2/3 |
Burrowing Razormaw | 2G | Creature — Beast | When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) 4/2 |
Trench Stalker | 4B | Creature — Beast Horror | As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. 4/5 |
Eidolon of Rhetoric | 2W | Enchantment Creature — Spirit | Each player can't cast more than one spell each turn. 1/4 |
Sire of the Storm | 4UU | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3 |
Sprite Dragon | UR | Creature — Faerie Dragon | Flying, haste Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon. 1/1 |
No Way Out | 2B | Sorcery | Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
Twice Upon a Time | 4UU | Sorcery | Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time. |
Cloudblazer | 3WU | Creature — Human Scout | Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. 2/2 |
Alluring Suitor | 2R | Creature — Vampire | When you attack with exactly two creatures, transform Alluring Suitor. 2/3 |