M:tG card similarity search
5WW · Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Rakish Revelers | 2RGW | Creature — Elf Druid Rogue | When Rakish Revelers enters the battlefield, create a 1/1 green and white Citizen creature token. {2}, Exile Rakish Revelers from your hand: Target land gains "{T}: Add {R}, {G}, or {W}" until Rakish Revelers is cast from exile. You may cast Rakish Revelers for as long as it remains exiled. 5/3 |
Etrata, the Silencer | 2UB | Legendary Creature — Vampire Assassin | Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. 3/5 |
Tymaret, Chosen from Death | BB | Legendary Enchantment Creature — Demigod | Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way. 2/* |
Headstone | 1B | Instant | Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep. |
Balthor the Defiled | 2BB | Legendary Creature — Zombie Dwarf | Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. 2/2 |
Watcher for Tomorrow | 1U | Creature — Human Wizard | Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1 |
Abdel Adrian, Gorion's Ward | 4W | Legendary Creature — Human Warrior | When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) 4/4 |
Serpent's Soul-Jar | 2B | Artifact | Whenever an Elf you control dies, exile it. {T}, Pay 2 life: Until end of turn, you may cast a creature spell from among cards exiled with Serpent's Soul-Jar. |
Nightveil Specter | U/BU/BU/B | Creature — Specter | Flying Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library. You may play lands and cast spells from among cards exiled with Nightveil Specter. 2/3 |
Amulet of Unmaking | 5 | Artifact | {5}, {T}, Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate only as a sorcery. |