M:tG card similarity search
5WW · Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Name | Mana | Type | Text |
---|---|---|---|
Gorex, the Tombshell | 6BB | Legendary Creature — Zombie Turtle | As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex, the Tombshell attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand. 4/4 |
Oracle of Dust | 4U | Creature — Eldrazi Processor | Devoid (This card has no color.) {2}, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card. 3/5 |
Shadow Kin | 3U | Creature — Shapeshifter | Flash At the beginning of your upkeep, each player mills three cards. You may exile a creature card from among the cards milled this way. If you do, Shadow Kin becomes a copy of that card, except it has this ability. 2/2 |
Tibalt's Trickery | 1R | Instant | Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order. |
Astarion's Thirst | 3B | Instant | Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. |
Serum Powder | 3 | Artifact | {T}: Add {C}. Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.) |
Pull from the Deep | 2UU | Sorcery | Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep. |
Escape to the Wilds | 3RG | Sorcery | Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. |
Wildest Dreams | XXG | Sorcery | Return X target cards from your graveyard to your hand. Exile Wildest Dreams. |
Alabaster Host Intercessor | 5W | Creature — Phyrexian Samurai | When Alabaster Host Intercessor enters the battlefield, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 3/4 |