M:tG card similarity search
UB · Creature — Spirit
Dimir Infiltrator can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Damping Matrix | 3 | Artifact | Activated abilities of artifacts and creatures can't be activated unless they're mana abilities. |
Childhood Horror | 3B | Creature — Horror | Flying Threshold — As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block. 2/2 |
Drift of Phantasms | 2U | Creature — Spirit | Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 0/5 |
Loxodon Smiter | 1GW | Creature — Elephant Soldier | This spell can't be countered. If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard. 4/4 |
Canoptek Wraith | 3 | Artifact Creature — Wraith | Wraith Form — Canoptek Wraith can't be blocked. Transdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay {3} and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle. 2/1 |
Spirit of the Hearth | 4WW | Creature — Cat Spirit | Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5 |
Detonate | XR | Sorcery | Destroy target artifact with mana value X. It can't be regenerated. Detonate deals X damage to that artifact's controller. |
Molder | XG | Instant | Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life. |
Wall of Brambles | 2G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. 2/3 |
Wall of Pine Needles | 3G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Pine Needles. 3/3 |