M:tG card similarity search
3 · Artifact
{T}: Add {U} or {B}. {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Cool Fluffy Loxodon | Stickers | {TK}{TK} — When this permanent leaves the battlefield, draw a card. {TK}{TK}{TK}{TK}{TK} — Whenever a creature enters the battlefield under your control, this permanent becomes a 13/13 Eldrazi creature in addition to its other types until end of turn. {TK}{TK} — 4/2 {TK}{TK}{TK}{TK} — 5/6 | |
Dread Specter | 3B | Creature — Specter | Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. 2/2 |
Gorgon Recluse | 3BB | Creature — Gorgon | Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness {B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/4 |
Myriad Construct | 4 | Artifact Creature — Construct | Kicker {3} If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. 4/4 |
Kragma Butcher | 2R | Creature — Minotaur Warrior | Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. 2/3 |
Cursed Mirror | 2R | Artifact | {T}: Add {R}. As Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. |
Midnight Pathlighter | 2WU | Creature — Human Wizard | Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |
Suspicious Stowaway | 1U | Creature — Human Rogue Werewolf | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1 |
Bower Passage | 1G | Enchantment | Creatures with flying can't block creatures you control. |
Thespian's Stage | Land | {T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability. |