Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dimir Strandcatcher

2U/BU/B · Creature — Faerie Rogue

Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card. 3/3

Similar cards

Color identity:
NameManaTypeText
Gryff Vanguard 4UCreature — Human Knight Flying When Gryff Vanguard enters the battlefield, draw a card. 3/2
Release the Gremlins XXRSorcery Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Mysterious Tome 2UArtifact {2}, {T}: Draw a card. Transform Mysterious Tome.
Glademuse 2GCreature — Beast Whenever a player casts a spell, if it's not their turn, that player draws a card. 2/4
Fearsome Whelp 1RCreature — Dragon Flying At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs {1} less to cast." 1/1
Red Sun's Twilight XRRSorcery Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.
Improbable Alliance UREnchantment Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.
Broodrage Mycoid 3BCreature — Fungus At the beginning of your end step, if you descended this turn, create a 1/1 black Fungus creature token with "This creature can't block." (You descended if a permanent card was put into your graveyard from anywhere.) 4/3
Colossal Chorus 6GGSorcery — Chorus Starting intensity 2 Conjure X cards named Colossal Dreadmaw onto the battlefield, where X is this spell's intensity. All Chorus cards you own intensify by 1.
Intuition 2UInstant Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
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