M:tG card similarity search
5B/RB/RB/R · Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Name | Mana | Type | Text |
---|---|---|---|
Drake Haven | 2U | Enchantment | Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying. |
King Darien XLVIII | 1GW | Legendary Creature — Human Soldier | Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn. 2/3 |
Cursed Minotaur | 2B | Creature — Zombie Minotaur | Menace (This creature can't be blocked except by two or more creatures.) 3/2 |
Earthlink | 3BRG | Enchantment | At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}. Whenever a creature dies, that creature's controller sacrifices a land. |
Urza's Factory | Land — Urza's | {T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token. | |
Alela, Artful Provocateur | 1WUB | Legendary Creature — Faerie Warlock | Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. 2/3 |
Skeletonize | 4R | Instant | Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature." |
Mishra's Groundbreaker | 4 | Artifact | {T}, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.) |
Woebringer Demon | 3BB | Creature — Demon | Flying At the beginning of each player's upkeep, that player sacrifices a creature. If the player can't, sacrifice Woebringer Demon. 4/4 |
Restore Balance | Sorcery | Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way. |