M:tG card similarity search
1G · Creature — Dinosaur Egg
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) When Dinosaur Egg dies, you may discover X, where X is its toughness. 0/3
Name | Mana | Type | Text |
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Burning Sands | 3RR | Enchantment | Whenever a creature dies, that creature's controller sacrifices a land. |
Valentin, Dean of the Vein | B | Legendary Creature — Vampire Warlock | Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 1/1 |
Mortarion, Daemon Primarch | 5B | Legendary Creature — Demon Primarch | Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn. 5/6 |
Iname, Life Aspect | 4GG | Legendary Creature — Spirit | When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand. 4/4 |
The Mouth of Sauron | 3UB | Legendary Creature — Human Advisor | When The Mouth of Sauron enters the battlefield, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 3/4 |
Fleshmad Steed | 1B | Creature — Horse | Whenever another creature dies, tap Fleshmad Steed. 2/2 |
Deathgreeter | B | Creature — Human Shaman | Whenever another creature dies, you may gain 1 life. 1/1 |
Screeching Buzzard | 3B | Creature — Bird | Flying When Screeching Buzzard dies, each opponent discards a card. 2/2 |
Silvergill Douser | 1U | Creature — Merfolk Wizard | {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1 |
Hapato's Might | 2B | Instant | Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random. |